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Saturday, November 14, 2020

Vale, Unus Annus. Memento Mori.

 Unus Annus has ended.

and we are left here...

What next?

We all move on...

Find something new to watch...

Or we can make something new...

I pose to you, comrades...

Unus res.

One Anything.

This is, to you all whom read, a challenge... To...
Make
Do
Create
Anything every day.

Now, you can either do this as an every day thing...
Or for these days, from November 13th to November 15th
Make something each day.
the 13th to 15th shall be our... Memento Mori.
To commemorate this tremendous event... challenge... and community.
Let us come together and all create.

Vale, Amici.

Sunday, October 25, 2020

Interesting idea

So I was thinking about models and what not cause I was thinking about how to make models and how to effect models with physics when I thought of something...

Imagine  a system that allows you to squash or stretch models based on your own set parameters.

for example, when doing cloth simulations you will often run into the issue of when you put the model's arm down to their side the model will collide with the other part of the model. if you make it so they can just go through, the physics won't know what to do... but what if you made it so that there is something there that can define how the model would react in the situation. Accurately and realistically squish and change the model temporarily to reflect it like arms pressing against the side, pants pulling in a stomach, thighs squished by tight clothes, and just general parts of the body when pressed against other objects.

Perhaps there could even be a way to define this through weight painting as a primitive form of a proper physics engine that could simulate that.

and if physics engines can accurately simulate cloth, water, fat/flesh, and actually change models on the fly, then imagine what could come next...

Wedging simulations, Destruction Sims, Etc! So on and So Forth!

Monday, September 28, 2020

Wolf's October Creator Challenge Announcement!

 This is the Announcement for the 2020 first annual...

Wolf's October Creator Challenge!


Simply put, this is like Inktober, but instead it is for any Creator! Youtuber, Artist, Writer, Musician, Poet, No matter what you make you can partake! The prompts will be below so have fun and good luck, Creators! These aren't hard prompts, they are just jumping points for you all.

  1. How excited are you for October?
  2. Beast
  3. Star
  4. Battle
  5. Hope
  6. Pain
  7. Fantasy
  8. Sci-fi
  9. Peace
  10. Adventure
  11. Dragon
  12. Loss
  13. Resolution
  14. Satisfying
  15. The start of a story
  16. Conflict
  17. Rising Tension
  18. Climax
  19. Resolution
  20. Lingering Questions
  21. Zombie
  22. Amorphous
  23. Mimic
  24. Beauty
  25. Realistic
  26. Landscape
  27. Bob Ross
  28. Idol
  29. Deity
  30. Moment of Truth
  31. End

Sunday, July 26, 2020

Just a friendly reminder

Don't forget to love not only the people you care about,
but also yourself. It is important to care about yourself
in order to be more willing to improve yourself and your life.

Stay safe,
Wolf.

Wednesday, July 22, 2020

Random Christian Ramble

Remember friends...

The Lord judges you not by the color of your skin,
nor the blood in your veins,
nor even the person you love...

The Lord judges you by the actions you take with the body you are given...
and the morals you choose.

Show not hate towards your fellow man,
nor use the Bible as a weapon,
For the Lord's word is love,
And so shall it be.

Remember to hold close those you love
and keep near to the people you care about
for this world is chaotic and dangerous.

May you all feel safety in the thought that there will always be someone who cares about you.
May thee feel hope that we have the power to change this...
This world.
This reality.
This life.
This body we use.

Amen & Keep Howling,
Wolf.

Friday, June 26, 2020

Random art update

So... I was thinking about making a page here on my blog for art and for writing and what not cause DA changed their layout to a cluttered mess, not everyone is brave enough to wade through the art of FA, and I really don't have anywhere else that would be a good place to share my art.

So... starting some time soon I will begin to post my art here, starting with a possible backlog of art from both FA and DA along with possible never before seen art!

Friday, June 12, 2020

UPDATES

Hey guys, a small little update here, Secrets of the Dax'thuu is coming along quite well and I even have some ideas for a couple modules (Possibly, I may just keep them as personal campaign ideas.) Along with that I have a couple other things to talk about.

Starting off with Secrets of the Dax'thuu

I've been trying to keep up work on this for a bit and have been kinda stifled in my efforts by, well, ya' know... Lack of motivation. You thought I was gonna say the Quarantine, weren't ya? Hah. anyways, it's been a bit hard to work on this along with everything else, but I have been trying to work on it so I have a little bit of a reveal for something coming with the Secrets of the Dax'thuu…

The All New Heliomancer Pseudoclass.

Now, first thing I wish to answer is "What is a Pseudoclass?" A Pseudoclass is a form of class that you earn the title of through discovering it during your adventures or through using some of your starting resources to get it. It is not a traditional class where you pick it and get special things from it, but rather you get it as an addition to your class. Rather than unlocking new things for it through leveling up, you instead obtain special perks of it through research and learning more. Thusly, in comes the Heliomancer…

Lore

Val'halamut, the Sun Bringer, sought to bring his vengeance and new life to others across the lands so to his worshipers he gave new knowledges upon how to bend the sun's energy to scorch their enemies and mend their wounds. Thusly through these powers came the sun stones and heliomancy, as wizards, druids, and clerics across the lands brought light to the darkest lands.

Fuctionalities

While I can not give away everything about how heliomancy works, I can give a bit on how you will obtain it and what it can allow you to do. For your character to learn spells classified as heliomancy spells they must first find a tome of heliomancy typically called a "Solaris Arcanum" after which they will learn the starter cantrip of the class, Sun Bolt. They will learn this as something bound to their soul and not bound to their magic and thusly need not a cantrip slot open to learn it.
 
As for what it will allow you to do the heliomancer pseudoclass will give you the ability to cast various heliomancy spells along with (if progressed with far enough) special passive abilities like getting an extra hit dice worth of health back during short rests in sunlight.
 
Now on to the next thing

Updates on Rose of a Wolf and Of Knights & Wolves

So if you been around for long enough you know I have a game available called Rose of a Wolf a... quite cringy text adventure game about a man who is stranded on an island with a strange beast. I am honestly tempted to rework it and try to fix the story but I am also tempted to finish it from where it is now, but I am currently focused on other bigger projects.
As for Of Knights & Wolves... well... I really want to work on it more and finish it, but with how much I have on my plate I may not be able to... likewise... I feel like I didn't choose the best thing to make the game with... I may shift to using an RPG maker instead for that would be a lot more suitable to it than trying to make an RPG from scratch.

Updates on Brotherly Love and The One Who Stands

Brotherly Love needs to take a backseat currently to a bigger and less... lewd project. if I were to continue work on it, I may just make it a short comic for now, but that is not exactly what I wanted out of it soooo... yeah, it's getting the gravy treatment and is being put on the back burner
As for The One Who Stands... well... honestly, I can not continue it on Deviant Art due to the fact that I can't really easily access Deviant Art anymore so if I do continue it, it may be on Furaffinity from now on. Likewise, it may also get the gravy treatment due to... well... I am really busy.

Updates on YouTube

I have been recording small snippets now and then, but I have plans for YouTube. I am gonna be working on more Warframe tutorials and explanation videos. I am gonna redo the Zaw Video and may release a Kitgun video afterwards due to understanding those two systems the most and having had done a lot with custom weapons and then I am going to do one on Liches, but until then and until I get the scripts done... I may actually do some Speed Paints or memes videos to fill stuff out.

Animations?

Yes, I have mentioned that before and, well, honestly I have watched Beastars recently and that has really inspired me to take another crack at 3D animations and CGI and I have a project in the works, but that is gonna be another story until I get stuff figured out. I won't say much cause there is a chance this may just flop like a lot of my big artsy projects, but I will say this...

"It's almost Fight Night
So call us the K-9's
Cause like the beasts
We've got one painful ass bite."
- V

Now then, that is all I have/can say. Stay safe, Comrades, and keep howlin'.
Peace.