Also, I decided to just mark this blog with the mature content warning as well, just cause I don't feel like censoring myself when it comes to lewder things.
also, I forgot my sign off, so
keep howlin'
W <3 L F
a small blog for news from The Wolf Studios
Also, I decided to just mark this blog with the mature content warning as well, just cause I don't feel like censoring myself when it comes to lewder things.
also, I forgot my sign off, so
keep howlin'
W <3 L F
Random thing just cause I was thinking about it,
if I ever do open up a more public server, I think I might make the rules for what is considered NSFW or SFW a bit different just cause the colloquial use of them bugs me. Or, well, When I say SFW vs NSFW, I more so mean just the defining of what would be considered which in the case of art and nudity and such.
I would want the freedom of doing artistic nudity but not having to label it and store it with porn just to differentiate nudity from sexual nature in general; however, the idea I had was as such.
SFW art of any given person just requiring at the very least their genitals and ass covered, notably not their chest. Separating the genderization people typically like to do from the defining of it to allow a more clear secure definition that is more easily understood. Notably, genitals would count as covered if the entire genital organ is covered in a way that doesn't reveal it, like you can not see it through the covering. It wouldn't have to necessarily fully hide the shape, but it can't be just visible through the shape, that being only broadly suggested if at anything, and same with the ass, or to be more specific the anus itself. By normal definition of these terms this would theoretically allow someone who is 99% naked to be considered SFW, which is alright because nudity should not be so inherently seen as a sexual thing. (Grain of salt, I am a nudist.)
Artistic SFW takes this a step further where the subject can be full naked; however, the point of the piece isn't to illicit a sexual response. It could still comment on the state of the sexual nature on things, but if it's a think piece rather than a wank piece then you are fine.
NSFW, in the case of sexual content, is anything made with the intention of pleasure or sexual return out of it. This would include anything kink related and would even include things that would normally be just fully clothed and "SFW" by the older definition due to, well, the sexual nature involved in it. And further the NSFW category would then further be restricted by the Harkness Test, just to be safe.
Although, even with all of this, servers I make will still be 18+ adult only regardless, so it probably wouldn't matter in the end. lmao
Just a random moment where I was thinking about MMORPGs. In my time I've played a lot of MMORPGs and have experience with a wide range of both MMOs and also RPGs separately. I've had fun times, but every time there just feels like there's something else I want out of them. I keep experiencing this more and more where I try new things, get used to them, and find things that I feel like could be better, finding myself wanting more out of everything, wanting better quality or more intriguing complexities or depths. This goes for everything in general, but for MMOs I feel like there's a few things I wanna see at some point.
1) Professions that feel like they matter which can hold their own as a strong foundation to the mechanics.
2) Diverging from class based systems to give better customizability and flexibility to build creation.
3) Baseline foundations for mechanical gameplay depth to play off of.
4) Baseline gameplay that has more engagement than the typical "Click on thing and then click your abilities and it will automatically target and cast."
I feel like the first two are mostly self explanatory; however, for the third one, I wanna see these gameplay foundations that have interesting affect on how you play the game. Like a companion focused base where it plays like an RTS game with your stationary companions acting like buildings and mobile companions acting like units. A ranged attack focused system for spells and physical ranged weapons that play like first or third person shooters that you can just aim and shoot with but that rewards you for hitting weak spots on enemies. A melee focused system that lets you use what ever you get your hands on to fight and brawl to your hearts content that plays more like a souls-like game.
As for the fourth thing, you get a sense for it in the explanation of the third point; however, branching out from how you play the game would be wonderful for making games more interesting and have more depth. Now, I know that this would be a tall ask for an MMORPG, heck, it's a miracle MMORPGs can even make it out of development, but I will always look to the future and see these things that we could do more on. A theoretical way of accomplishing something like this would be building up each foundational of gameplay separately, starting with a game that is an RPG with a lot of focus on professions and the world to build up the world design and profession systems. An RTS game where you are a physical character that you have to manage and protect while fighting with your companions. A souls-like game to work on making clean movement and combat systems. Finally, a game focusing around weaving magic and ranged weapons together in a seamless way that encouraging aiming and precision during boss battles. Then from those games you would have to combine them together, which will be easier if you work them from the ground up to build off each other, and then multiplayer which is a beast in of itself. The creation of the MMO at that point would be taking these individual games, combining them, then mass crowd multiplayer handling which in of itself would likely be the hardest part.
I should say, as a game dev, I know this is not an easy task. I am not calling anyone else out to do this and I couldn't see myself doing this... at least not with out practice. If anyone ever finds this and wants to use this production timeline to try and make their own MMORPG, I HIGHLY encourage it. As for me, well, I always have big visions like this, as you all will know from my prior posts. I hope someday I can play an MMORPG that really hits just right for me, but it is unlikely to ever really happen, and even then perfection is unobtainable; HOWEVER! with that I will say that we always have higher goals we can hit, we always have further we can reach, and I hope I can someday make you all proud.
thank you for reading,
~ W <3 L F ~
Yo!
I ended up opening a new blog to start slapping story stuff into, I also added anotherrrr author to the blog so we can both post to it. Hopefully it can help me get some more creative flow.
https://caninecompendium.blogspot.com/
~ W <3 L F ~
Actually, thinking on it, I use this as a news blog so probably would make a separate blog for that. Also would make sure it's set as adult. Probably should set this site as adult at some point.
yeh
- W <3 L F
Hmmm...
What if I just started posting short story writing stuff here?
Like, I got a lot of lil short story romance things I wanna write, maybe I can just slap it here..
Like, I don't post much here, I probably should post more, and I have a lot of lil random stories floating around in my noggin just from general day to day stuff.
And I wanna draw short web comics for the stories but also been dealing with Mental Degradation Wrought Inability to just fuckin do anything I enjoy doing so maybe just bashing them out and dropping them here would be the way to go.
And if you happen upon this
Henlo
I didn't expect you to be here
Quite honestly surprised
My younger self was cringe so fair warning if you look at older posts. lol
hm.
yeh
- W <3 L F
Another echo out to the net.
Been really busy on my end.
Hope you all been well
Been working on SOTDT
Quad Numeris
A lot of Art (See art blog for a massive art pile)
A lot of my back burner projects are cold right now just cause I have been trying to work my way up to them more to make sure they turn out better, along with generally just trying to get a few other things done as well as just general life slow downs.
But yeah
Despite the silence, things are still in the works.
The Clockwork Mechanism is Ticking
The River is Flowing
The Sands of Timer Eternal
But I hope you all are good out there.
Stay safe, The world is a Scary place, right now.
I love you all, You can do it.
To whom it may concern,
Your Loopy Lupine,
~ Amy ~