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Saturday, June 24, 2023

Project: Ex Deo - Devlog 3

6/24/2023


 Whew boy, it's been a while. I ended up getting sick and doing, like... absolutely nothing for weeks.

So, got back into doing some thing with Ex Deo.

Got a stamina system set up despite it being extremely early.

probably should do some other things first, but ya' know, we ball.

and that's that for no with Ex Deo.

 - W <3 L F

Thursday, April 20, 2023

Project: Ex Deo - Devlog 2

 4/20/2023


So another day, another... few steps of progress.

Fixed up the player controller to be... better in general.
Camera now follows mouse movement too.
Definitely need to tie it to the camera instead, but for now it works.

And that was it. I, once again, got very distracted.

oh well.


- W<3LF

Wednesday, April 19, 2023

2K Pageviews!

 Awe Heck! Look at that! 2K pageviews!

Man, it's been a journey so far... surprised anyone looks at this silly thing, honestly.

Well, Thanks for keeping up with me.

I hope you're doing well. :)

I don't really know what to say, but I have so many ideas I want to do and so much to say and I am just happy to have my blog as my little... brain outlet. I never really expected anyone to really care about it, but honestly with how long I've done this as a lil... slice of me time... it's nice.


Thank you all for 2K page views.

Keep Howling,

W<3LF.

Project: Ex Deo - Devlog 1

 4/19/2023

So! Taking a word of advice from another Game Dev and doing Devlogs for what ever this will turn into. I have not done anything substantial with Unity beyond, well, one VRC avatar and putting things into it along with some few physics object things long ago and many Many Many random ideas I suddenly would try, fail, and forget due to a crucial error.

I don't really know how to use Unity and it's markup at all.
I have great knowledge on Programming, Mathematics, and Logic, I am even Certified In C# and can imagine the exact steps needed for code to work out; However, I literally have no clue how to do all of that inside of the reign of Unity...


So today I opened up Unity and pushed myself to actually do... SOMETHING... And something I did! after hours upon hours of just staring at a flat plane with a capsule that has the main camera parented to it I finally did two things, firstly setting up my Visual Studio so it's Intellisense is actually working with Unity cause mine wasn't, and secondly I went and... made a script that turns the capsule by 5 degrees each time I pressed space. Couldn't even hold it down, but ya' know... first small steps.


Hopefully tomorrow I can shake off the funk and start to get into something more substantially but I don't quite have... well, not that I don't have high hopes, but rather I know I won't really do too much crazy stuff; However, I can share some ideas I had that I wanted to mess around with.


For Project: Ex Deo I want to experiment with learning how to...

- Do Souls-like Combat

- Do an Interesting and Open Crafting System

- Take my first steps into procedural generation.


We shall see if this leads to anything, but yeah, that's all for now.
Much Love,

W<3LF

Saturday, November 26, 2022

SOTDT Announcement: Progress Update: 11/26/2022

 Progress Update: 11/26/2022

    Updates and Announcements have been quiet for the past while, but progress has been continuing ever so slowly. I will keep everyone informed, but current progress updates are there is a LOT of content ideas thought out or written down, balancing has been lightly touched up but could use more work, Lore is all planned out and partially written down, Art is unfinished beyond conceptual art for a few things, and there is definitely a lot of trimming to do.
    As the creator and sole person responsible for working on it, I, myself, have been the greatest limiting factor to it, considering before my announcement for it I've worked on it for years already, so it's been slow going and has been slowed down more by my current mental state and funk; However, progress does continue, aside from that it's all quiet on the western front.

 - Wolf

Wednesday, September 7, 2022

Updates on SOTDT

Heya! it's been a while so have an update on my D&D project that I've been working on for years.


The progression has been slowed down recently due to some mental issues I've been having, won't talk about what; However, I've been slowly trying to chip away at my little project here.


I will be releasing the main Secrets of the Dax'thuu content on my blog I am making for it which will include everything for it along with hopefully some art that I will be doing for it.

Along with that I have been coming up with some far more NSFW D&D ideas while working on it which will be an unofficial bonus expansion for SOTDT which will get it's own separate blog cause the stuff it's gonna contain will be a biiiiit saucy.

I also have some plans for something else which I may start working on after I release SOTDT so be looking out for that, you'll be radiating joy when you hear what I have in store.

And on that note, I shall be off.

Keep on howling,
Wolf.

Thursday, July 7, 2022

Details

 I know they are there, I want to see them.
So commonly do I just see a silhouette instead of the details.
I see the face, but not the wrinkles in the skin.
I see the clothes, but not their texture.

I must learn more.
I need to make my art better.